* Fix defaults for io threading and vertex cache * Common: Allow threadpool size up to 16. * Common: Set a min size on threadpool work chunks. * GE Debugger: Thread dedupe pushbuf lookups. * Module: Process relocations using unchecked reads. * Module: Process relocations on threads. * Io: Calculate memory stick size on a thread. * Don't even bother checking touch.id = 0 for closing popup windows. * Reporting: Avoid generated homebrew IDs. * GE Debugger: Keep dump generation deterministic. * Fix missing hex string at the last row when data size is a multiple of 16 bytes * Replacing the inconvenient prefix string for indentation with indent number. * Core: Correct ValidSize outside scratchpad. * Debugger: Mark ELF sections as suballocations. * Debugger: Prompt with previous search string. * Io: Prevent error on bad handle for DevType(). * Debugger: Show string in status bar for li, etc. PPSSPP is a PSP emulator written in C++, and translates PSP CPU instructions directly into optimized x86, 圆4 and ARM machine code, using JIT recompilers (dynarecs).
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |